The Vitality of Digital creation Response

Although I think a lot of this reading was unnecessarily verbose, and in some places it seemed like the author was using obscure synonyms for words just for the sake of it, it did bring up some interesting points. I found the author's discussion in this reading about how virtual images are created in a computer to be particularly thought provoking. He refers to the way computers can be used to apply mathematical algorithms that are capable of generating realistic looking objects much faster than a painter could. For me this made me question the legitimacy of this kind of art, if it's done through a computer algorithm does it really require any skill to complete? I think what it comes down to is how an artist utilizes the algorithm, although it might not take skill to run the algorithm, it does take a competent designer to place and manipulate the objects in the virtual world in a pleasing or meaningful way.
I also agree with the author when he says that digital mediums are well suited to creating environments and worlds that a viewer can immerse themselves in. Although paintings and sculptures can be incredibly lifelike, no other medium interacts with the user as much as the user interacts with it. This also allows a viewer to have a completely unique experience with a work of art, as the choices they make when interacting with the work will affect how it responds. With the advent of virtual reality, it makes me wonder how immersive these experiences will become in the future.

Comments

  1. I agree with you 100% about the legitimacy of digital art in that sense. It almost seems less powerful than a physical painting or sculpture. I don't know why we think that physical labor equals more authentic, but that seems to be how it is. It's a little overwhelming sometimes in an art museum when you're looking at something that you know took someone weeks, months, or years to create. The mental and physical process of that type of art makes it more beautiful and impactful. In digital art, you can step backward whenever you want. If you make a mistake, no worries, erase it. With a sculpture or a painting, it's stroke by stroke. You mess up, you start over. It's awesome and I think provides the observer with a more emotional connection to the art itself.

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  2. Carson,
    I think your question relating to art made with algorithms versus physical art is a tough one to fully answer. On one hand, I think that comparing the dedication of time used to create a painting versus someone using an algorithm is exponentially different. However, if someone put an immense amount of time and effort into creating the algorithm then I don't know if there truly is that big of a difference in its authenticity.

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  3. I think that the majority of our class would agree that there was much unnecessary wordage that could have been avoided. On that note, one might even argue that although creating this art on the computer does dot require as much skill, the art itself may lie in the programming of the application that performs this function. Programming an application has some of the similar aspects that art represents: structure, chaos, meaning, logic, personal preference, purpose, influence, and sometimes even a massage.

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