Vantage Point and Image Worlds Response (copy for week 7)

I think video games, especially ones today that are starting to utilize new technology such as virtual reality, greatly demonstrate the point Ron Burnett makes about viewers wanting to become a part of the images they see on screens. Unlike a television or movie screen, video games invite a user to become an active participant in the images they are seeing, allowing them to make choices about what happens in their personal experience with the medium. I think this kind of interactive media will become much more prevalent in the future, we have already seen for years television shows that invite the viewer to 'vote' for contestants or otherwise participate in the events you see on screen.

I was also intrigued by Burnett's discussion of a photograph he took. When he first took the picture, he wasn't necessarily thinking about conveying a particular message with it. However, he later came back to it and realized he could relate it to something personal from his life. I think this is a very interesting way to think about art, and shows that someone's interpretation of a piece can change throughout time depending on their experiences or current circumstances in life. This interpretation will also vary of course from person to person. Although multiple people may be able to look at and image and come to the same conclusion about what it physically depicts, they will inevitably have a different idea about the purpose or meaning of the image is, which is an interesting relationship between sight and interpretation.

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